Project Name: Hit Me!
Concept: 4-way Wireless Gameplay
Designers: Adam and Jonah
Hit Me! is a racing game that explores multi-player interaction in a wireless space. Hacked remote controls send cars flying as players, two on each team, battle it out. There are several poles scattered across the game field, each worth a certain number of game points. These poles light up (activate) randomly, one at a time. The object of the game is to knock over each active pole and push your opponent's car off the road. A digital scoreboard keeps track of all the mayhem and destruction, so players can keep an eye on the wheel.
The race cars have a crazy steering system. Each car is controlled by two separate remotes, one for gas and break and the other for left-right steering. Players on a team must share control of their car, making this a game of cooperative skills. The team with the best record of destruction takes the grand prize.
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