Red Sky at Morning (Shepherd’s Warning) tests the underlying expectations of fine art, new media, and the contradictions therein, by attempting to surprise the viewer. Through a projected photo-composite of a pastoral landscape, Red Sky grabs the attention of a passerby in three ways:
1. It is a projected work clearly delineated as “art” by the use of a frame around the photo and by being projected onto a canvas.
2. The canvas suggests that there is permanence to the piece, but the projection suggests transience.
3. The purpose of the projection is unclear, and viewers aren’t sure if they are users of a game or participants in a motion-detection piece
I intended the content of the scene to surprise the viewer, because the sheep in the scene change over time according to a software application written in Processing. One of the sheep wears a party hat, one sheep is attacked by wolves, and another is caught fornicating. Each transition between scenes happens quickly, in a matter of seconds, but the change can stay for as long as a half an hour. Red Sky creates the illusion of permanence using a transient medium.
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