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Workshop on Artful applications in Ambient TV
http://uitv.info/workshops/artful/
Abstract
This workshop investigates the relationship between artful
applications and interactive video installations in everyday places
(ambient TV). In this area, a significant direction for interactive TV
is the design and evaluation of ambient TV systems, which promote mass
social communication, identity formulation and awareness of others. In
terms of academic disciplines, media and HCI researchers have studied
the interaction between electronic media and humans, while architects
have studied the interaction between humans and the built environment.
How do these disciplines complement each other, when interacting with
ambient TV systems becomes an integral part of everyday life? In this
workshop, we explore public displays, urban video games, interactive
video installations that provide opportunities as placeholders for
shared experiences.
Research questions
The main research question is whether and how participatory use of
ambient communication systems could facilitate mediated (mass or
interpersonal) communication in spatial settings. Additionally the
workshop investigates how the use of ambient TV facilitates business
goals, such as captivating attention in window-shopping.
Location
The workshop will take place on the 2nd of July 2008 in Salzburg,
Austria during EuroITV08.
Audience
We welcome contributions that explore end-user scenarios, storyboards,
prototypes, user interface issues of those applications that enhance
the artful dimension of locative media technologies. In particular, we
look forward to both scientific and artistic contributions on the
topic.
Topics
- Urban screens (e.g. information, communication, advertising displays)
- Theoretical perspectives on playful, artful computer applications
- Serious video-games (e.g. urban video games with environmental
considerations)
- Video installations (e.g. public art with electronic media)
- Grass roots media infrastructure (e.g. wireless community projects)
Important dates and deadlines:
* 1st of April: paper submission
* 15th of April: notification to authors
* 25th of April: camera-ready paper
Submission
* Position papers should be between 2 to 5 five pages following the
euroitv08 conference formatting guidelines for the adjunct proceedings
* Paper should be submitted via the euroitv08 conference submission system
Publications
* All accepted papers will be published in the EuroITV2008 adjunct
proceedings provided that at least one author is registered and
present at the workshop.
Program committee
Konstantinos Chorianopoulos, Bauhaus University of Weimar, Germany
Otto Tremetzberger, Arts University Linz, Austria
Dimitris Charitos, University of Athens, Greece
Anthony Auerbach, Vargas Organization, UK
Anna McCarthy, University of NY, USA
Artur Lugmayr, Tampere University of Technology, Finland
Daniel Michelis, University of the Arts Berlin, Germany
Mirjam Struppek, Federation Square, Australia
--
Konstantinos Chorianopoulos, PhD
http://uitv.info/konstantinos
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CALL FOR PAPERS
SPECIAL SESSION
*** Mobile Mixed Reality Games ***
3rd International Conference on Digital Interactive Media
in Entertainment and Arts (DIMEA 2008)
10-12 September 2008, Athens, Greece
http://www.dimea2008.org
Submission Deadline: April 30, 2008
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Mobile Mixed Reality games are games that are played in a physical
environment augmented with virtual game artifacts. While former Mixed
Reality applications were mainly stationary, advances in mobile computing
and positioning technology have made this new type of games possible.
Players wear mobile computers equipped with positioning technology,
head-mounted displays, laptops, personal digital assistants, or mobile
phones in order to play this kind of games.
Early prototypes such as ARQuake, Human Pacman, or NetAttack showed the
technical feasibility but also the potentials of mobile Mixed Reality games.
Players find it fascinating to play their own avatar, to physically move in
the game world and to directly interact and compete with their co-players.
The close integration of Mixed Reality games in the physical environment
offers a new player experience that cannot be achieved with traditional
computer or console games.
While the technology has matured since the first games in this field leading
to Mixed Reality systems running on off-the-shelf computers and there are
already some related commercial systems available such as Sony's Eye of
Judgment, many issues related to the design, development and evaluation of
mobile Mixed Reality games are still open and need to be further researched.
We would like to invite papers to be submitted to this special session of
DIMEA 2008 that focus on one or several issues of Mobile Mixed Reality Games
including but not limited to:
. Design and evaluation of Augmented Reality and MR games
. Design guidelines for Augmented Reality or MR games
. Ethical issues of mobile Mixed Reality games
. Positioning technology for MR games including marker-based and marker-less
tracking
. MR hardware and software systems for games
. Tools for rapid prototyping of MR games
In the special session we will bring together researcher and practioneers
who work in this new and emerging field of MR games. The session will draw
the attention to the potentials of this new form of media in entertainment
and will push the state-of-the-art in this field.
*** SUBMISSIONS ***
Please note that the submission and review of papers for the Special Session
will be conducted through the same on-line system (
www.dimea2008.org) used
for regular papers. Papers submitted to the Special Session should follow
the same style as regular DIMEA papers.
Authors are invited to submit full technical papers of not more than 8
pages, including tables, figures and references. Papers should present
original research related to the above mentioned scientific areas, not
published elsewhere.
Full paper submissions should adhere to the ACM SIG Proceedings style
guidelines. The respective templates may be found at:
http://www.acm.org/sigs/pubs/proceed/template.html
Please use the style "Strict Adherence to SIGS style - (Sheridan Printing)"
on that page.
*** IMPORTANT DEADLINES ***
Full Paper Submission: April 30, 2008
Notification of Acceptance: May 30, 2008
Camera-ready Paper Submission: June 15, 2008
*** ORGANIZERS AND CONTACT ***
Wolfgang Broll (
[email protected].de), Fraunhofer FIT, Germany
Irma Lindt (
[email protected]), Fraunhofer FIT, Germany
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