« Toy Concept Design&Development class of '06 | Main | Concept. »

Prototyping a final project - 4 way interaction

For our final project we were interested in a physical interaction
between four people.
They will be divided to two couples; the two
couples will compete in our remote controlled game.
The game includes two controllable OBJECTS (based on two hacked remote
controlled cars). Each couple controls one object via buttons (hacked
remote controls)

Player 1 controls the Forward and Backward of object A
Player 2 controls the Left and Right of the same object (A)
Player 3 controls the Forward and Backward of object B
Player 4 controls the Left and Right of object B…

These objects can be moved around on the floor of the play area.
The goal is to gain points by passing through the right GATE or POLES.
Four POLES/GATES are scattered in the play area and programmed to
light up randomly, but not at the same time. The first object out of
the two that gets to the POLE (via the control of the players) will
earn the same couple/group a point, which will be displayed on the
fussball style scoreboard (see sketch).

4way

Here are some images of toy-hacking and circuits, more info in the flickr link

TrackBack

TrackBack URL for this entry:
http://www.typepad.com/t/trackback/7114630

Listed below are links to weblogs that reference Prototyping a final project - 4 way interaction:

Comments

Post a comment

If you have a TypeKey or TypePad account, please Sign In